Friendship
How attached your Pokémon are to you, and what it changes.
Every Pokémon has a friendship value from 0 to 255. A caught Pokémon starts at its species' base friendship (70 for most, listed on each Pokédex page). A Pokémon caught in a Friend Ball starts at 200. A traded Pokémon keeps the friendship it had.
Raising friendship
| Event | Friendship 0 to 99 | 100 to 199 | 200 to 255 |
|---|---|---|---|
| Level up | +5 | +3 | +2 |
| Win a battle it took part in | +1 | +1 | +1 |
| Every 15 minutes as your lead while you are online | +1 | +1 | +1 |
A Pokémon holding a Soothe Bell gains friendship 1.5× faster.
Losing friendship
- −1 when it faints.
- −5 when it faints against an opponent 30 or more levels higher.
What friendship does
- Return gets stronger as friendship rises: power = friendship × 10 ÷ 25, up to 102.
- Frustration does the opposite: power = (255 − friendship) × 10 ÷ 25.
- Friendship evolutions happen on level-up at 220 or more:
| Pokémon | Evolves into | When |
|---|---|---|
| Golbat | Crobat | any time |
| Chansey | Blissey | any time |
| Pichu | Pikachu | any time |
| Cleffa | Clefairy | any time |
| Igglybuff | Jigglypuff | any time |
| Togepi | Togetic | any time |
| Eevee | Espeon | morning or day |
| Eevee | Umbreon | night |
A Rare Candy counts as a level-up, so a happy Eevee can evolve the moment you use one.
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